CG Art | Animation | Graphic Design
3D
Sunny Day
These are a few assets I textured in Sunny Day's production.
Tank Recon 2
Modelled and textured lowpoly assets for mobile game
Personal Project
Trying some stuff in Unreal Engine with the main asset sculpted in Nomad and used the quixel library .
Zbrush Sculpting
Some Zbrush practice .
Graphic Design
Burlington Automation / PythonX
I wore many hats at Burlington Automation. I filmed, photographed, designed and managed print and digital marketing materials. I even helped design the enclosure for the Python X2.







Creative C
My very first graphic design job. Creative C agency used to handle marketing for Toyota, Fiat and several other places. Here is a sample of the materials I created there.







Tank Recon
I was hired to work on 3D assets for the game, however I developed marketing materials and other graphical needs for the game as well; such as revamping the company logo, creating a new logo for the game, icons and banners for the app stores (iPad, Android & Blackberry) and graphical interface and GUI.







StirFry Games
First job in Canada was collaborating at Stir Fry Games. I was responsible of ALL graphical and artistic output for in-game 3D assets to marketing materials.







2D / ILLUSTRATION
Educare
The following illustrations were animation backgrounds for educational applications developed at Grupo Educare. It's notewhorthy to mention I illustrated these in Flash, hence they were vector based illustrations.
Personal
I've also included some personal work, and some of my human figure studies back from Univeristy.